Welcome. My name is Matej Moderc and I'm a 3D computer graphics freelancer.
I specialize mainly in photo-realistic artwork. I'm skilled at modeling (polygon modeling, sculpting), shading (realistic representation of materials), texturing (3D / 2D texture painting), lighting and final composition. My rendering work is focused on realism, while still paying attention to the artistic aspect of CG production.
I can produce a variety of artwork ranging from product-viz, video game models (hi-poly & low-poly character models), arch-viz... to generic scenes for printing or specific content used in still or animation production by a 3rd party.
For my work I mainly use FOSS tools, like:
With everything running on a Linux OS.
My renderers of choice are Octane Render™ (progressive unbiased spectral GPU renderer) and Cycles the new flexible & powerfull internal Blender engine, that runs on GPU or CPU and is intended for animation production.